2005 International Broadcast Education Association Festival
of Film, Video and Media Arts, Student interactive Multimedia competition,
educate and inform category. This production won 3rd Prize. Product
name: You Can Too. Download the program (Key
words: children's, education, games)
Role: Producer /
game designer & programmer.
I designed, developed and programmed the interactive story book
game, the coloring game and worked with the student to create
the introductory animation for this production
Project description: This production is an interactive storybook
featuring games and activities co-authored with a graduate student,
James Richardson.
This production was also peer-reviewed in the
following venues
2005 Interactive Annual 11, Communication Arts Multimedia Division,
fixed-media education category.
2004 Horizon Interactive Awards. This production won the
Bronze Medal in this presetigious international conference. Production
name: Diabetic Foot Disease. Download
the program (Keywords: health education)
Role: Producer / master’s project director.
Project description: This production is an educational overview
of foot care for diabetics, co-authored with a graduate student,
Ana Lacativa.
Award Notes: “The Horizon Awards is a prestigious international
competition recognizing outstanding achievement among interactive
media producers. The awards showcase the best web sites, cd-roms,
dvds, video, kiosks, video games and other interactive media.” (http://www.horizoninteractiveawards.com/)
2003 Broadcast Education Association
Faculty International Festival of Film, Video and Media Arts
Competition, winner of the “Award
of Excellence” in the Persuade/Sell category, fixed media.
Production name: Interactive and New Communication Technology Program. Download
the program (Keywords: marketing, higher education)
Role: I was the sole author on this production,
taking the role of lead programmer, production developer, interface
designer, information designer, digital photographer and game
designer.
Project description: This production was a contribution to the
College of Communication Interactive and New Communication Technologies
program. The intended audience is prospective students, parents
and graduate advisors in four-year institutions of higher education.
Award Notes: “Faculty entries are evaluated in a blind
review process, similar to published research articles. A festival
Competition Chair, who coordinates each specific competition
category, works with faculty and professionals across the nation
to "jury" the work. The Festival Review Board has been
organized and operates like an editorial board for a scholarly
refereed journal. People making up the review board constitute
a large group of nationally recognized professionals and professors,
who may be organized into panels, for judging individual faculty
entries. Individual entries are sent to the judges, by the co-chair,
much like research articles are sent to the reviewers.” (http://www.beafestival.org/accept.html)
This award has the equivelant of a 19% acceptance rate (of entrants
in this category).
This production was also peer-reviewed in the
following venues
2003 Interactive Annual 10, Communication Arts Multimedia Division,
fixed media self-promotion category. Production name: Florida
State University Interactive and New Communication Technology
Promo CD-ROM.
2002 -03 Multiple New Media
Awards. Production Name BrainCogs™ CD-ROM. Download
the program (Keywords: test prep, young adult, education)
2006 Parent's Choice Award
2003 Association of Educational Publishers Distinguished Achievement
Award, Winner
2003 Association of Educational Publishers Golden Lamp, Finalist
2002 Media & Methods Award Portfolio, Winner
2002 District Administration's District Choice Award, Winner
Role: Lead programmer / software engineer, instructional
activities designer.
Project description: This production is designed to guide junior
high school students in developing test-taking strategies for
standardized achievement and advancement exams.
Award Notes: These awards are the most prestigious educational
software awards, the judging process is described below. The
value of any awards is not typically measured in acceptance rates.
It is generally understood that the difficulties of creating
the concept, collecting the necessary volume of content, selecting
the right graphic design (look and dfeel), ensuring navigation
is clear and easy and completing the review process is extremely
difficult. (For more information see http://www.edpress.org/awards/judging.htm
and http://www.media-methods.com/awards/index.php)
The Parents' Choice Awards
Committees, comprised of moms, dads, teachers, performing artists,
librarians, and yes, kids themselves, search out and recommend
products that help kids grow - imaginatively, physically, morally
and mentally - fairly priced products that are fun, safe and
socially sound. Children's media that helps children.
The multi-tiered
evaluation process is as true to its integrity today as it
was when Parents' Choice Foundation was established twenty-eight
years ago. The Parents' Choice Awards Committees evaluation
process offers objectivity, respect, and expertise – and all with a sense of humor. Learning is
fun – and we want kids to know that.
The Parents’ Choice Awards evaluation process
is a lengthy and confidential one. We don’t offer “feedback” to
producers or manufacturers because we don’t work for them.
We work for parents, caregivers, librarians and educators.
Approximately 20%
of those items submitted to the Parents’ Choice Awards program receive a commendation
in one of the six award levels: Classic, Gold, Silver, Recommended,
Approved, and Fun Stuff, underscoring the influential and celebrated
achievement of being honored with a commendation from the Parents’ Choice
Awards program.
Distinguished Achievement
Awards
All products submitted undergo a rigorous two-tier judging process
by highly qualified individuals who are experts in their respective
areas. Products that are selected by the initial screening judge
will go to final judging where a panel of certifying judges will
review and certify finalists and winners. At the end of the process,
all entrants may ask to receive the judges feedback for use in
self-evaluating their products.
Golden Lamp
At the judges’ discretion, an exceptional piece may be
elevated for Golden Lamp consideration. In addition to encompassing
content and design that transcends the best in its category,
Golden Lamp pieces are critiqued on their fulfillment of their
educational mission. To ensure that your product is judged as
a Golden Lamp, you must enter this program separately from the
Distinguished Achievement Awards.
Selecting Judges for the Distinguished Achievement
and Golden Lamp Awards
Judges are selected from a pool of educational publishing professionals
(writers, editors, designers, educators, product developers,
and marketing directors), who have themselves received accolades
for their work. Each year, the pool of judges grows and changes,
according to interest and availability. The judges are given
a period to review entries that apply to their designated area
of expertise. They are provided with specific evaluation criteria
and guidelines that have been developed and are updated each
year by an advisory committee.
Media & Methods
The 2005 results represent releases of cream-of-the-crop educational
resource products produced for K-12 schools. Educators served
as judges to make product selections based on: comprehensiveness,
versatility for different learning abilities, ease-of-use,
innovativeness, level of motivation, interest, strengths and
weaknesses. Media & Methods Magazine applauds and acknowledges
the commitment of these winning companies for their development
of quality materials, resources and instructional tools. These
products certainly deserve the title of Cream-of-the-Crop in
the field of education
2002 Broadcast Education Association Region II Faculty
Interactive Competition. This production won a top prize and Invited
presentation in the fixed media category. Production name: Activities
in Depth. (Regional Award). Download
the program (Keywords: mine waste, health, environmental protection)
Role: PI, programming, graphic design, interface
design, digital photography and information design.
Project description: This production was developed to demonstrate
research and pilot projects developed by scientists and engineers
working on cleanup and management of mine waste sites. The production
was designed to run professional presentation slide shows the
scientists had created to demonstrate their research. There are
approximately 1200 slides that are distributed among 50 slide
shows with all content provided by the Environmental Protection
Agency in cooperation with MSE, Inc. and Montana Tech at the
University of Montana. The production is internally distributed
inside the federal government and EPA.
1999 Massachusetts MultiMedia Interactive Council (MMIC)
Top Award for Best Multimedia Training Title. Production Name:
Reprint Ready. Download the program (Keywords:
training, sales, health)
Role: Lead programmer, instructional designer
and interface designer.
Project description: This production was developed to teach pharmaceutical
salesmen to improve on their ability to interpret and utilize
a medical industry reprint during a sales call. This production
features video vignettes, an “objections handling” unit
(response practice), and a quiz engine. The quiz engine is a
version of Test Pilot that has been re-purposed for this production.
Content was provided by Total Learning Concepts.
Award Notes: “The prestigious MIMC Awards are the highest
honor given to companies and professionals in New England's Internet
community and one of the largest technology award showcases in
the country. Entries were judged by industry professionals representing
various disciplines who are distinguished in their fields including
media representatives, industry analysts, creative directors,
designers, technologists, investors and business professionals.” (www.mimc.org)
1999 Massachusetts MultiMedia Interactive Council (MMIC)
Runner up for Best Educational Multimedia Title. Production Name:
@ History. (See MIMC awards description above).
Role: Lead programmer, instructional designer
and interface designer.
Project description: This production is a commercially distributed
CD-ROM. This production was developed as a tool to be used in
secondary history classes. The production features a keyword
search engine, a full-text search engine, a database of 1200
media assets, Slide Pilot (a slide show engine to allow teachers
to create slide shows), web connection and a printable software
notepad. Content was provided by Houghton Mifflin Publishers.
1995 Multiple New Media Awards.
Production Name:¡Dime!
Interactive.
1995 Invision Gold Medal Award for Best Education
Production in the Young Adult Education Application category.
1995 New Media Portfolio Issue Seal of Merit Recognition for
Finest and Highest Quality Educational Title.
1995 Media and Methods Awards Portfolio.
Role: Interactive designer and lead programmer.
Project description: This production is a Spanish language learning
CD-ROM set containing four separate disks on each of three
levels. ¡Dime! 1 –2 was the first disk in the series
of 8 disks. This disk won the most prestigious award in the
multimedia industry. I worked as a programmer (levels 1&2,
levels 5&6), lead programmer and developer (levels 7&8)
on three of the Dime disks. The CD has utilizes an extensive
array of learning strategies, video and open-ended self-evaluation
practice activities. Content was provided by DC Heath Publishers.
Award Notes: In 1995 there were 851 entries for the Invision
award, with a total of 18 awards given in 6 categories. Two additional
awards are given for Best of Show and Best of Online. The productions
are judged by multimedia professionals, educators and journalists,
with dozens of sponsors including Apple Computers, Softbank /
Comdex, Microsoft, Macromedia, Strata Adam Software and Aimtech.
1994 Multiple New Media Awards. Production Name: Discovering
French Interactive.
1994 New Media Magazine Award of Merit Multimedia
- Best Programming Award in the Technical and Creative Excellence
Category.
1994 New media Magazine Invision Award of Excellence
1994 New Media Magazine Gold Medal Multimedia Award in the Best
K - 12 Education Application category.
Role: Programmer
Project description: This production is a French language learning
CD-ROM set featuring content developed by the Valettes. I participated
in the development of three levels of DFI, working as a programmer
on the core development team of four people. DFI utilizes an
extensive array of learning strategies, video and open-ended
self-evaluation practice activities. Content was provided by
DC Heath Publishers.
Award Notes: see above.